Dewaine wrote:I am used to simply selecting a track, clicking a VSTi for that track, and then a channel.
I am used to being in the graphic editor (selecting a track), choosing a VSTi from the plugin popup and selecting the program number for the required preset. There is no difference really.
The busses are there to save CPU so you could run the same effect on several tracks cutting down on overhead.
Ports/Outputs are there to tell you where the sound is coming from.
If you were running a couple of VSTi's and also had a 8in/8out piece of hardware and a synth and a drum machine connected, it would be absolutely vital to figure out where everything is hooked up to - especially coming back to a project after a few months.
Some standalone VSTi shell is not going to give you that kind of flexibility or information.
Dewaine wrote:When using Crystal, how in the world do you load another bank? In other programs you can get to a normal files menu and simply load in a bank. I am stuck using the default bank and its patches.
Crystal Banks are explained on their website under patchmanagement
http://www.greenoak.com/crystal/patchmanagement.html
As far as loading soundfonts into Crystal that is also explained......but to stop you needing to hunt - install a folder in <system disk>/Users/<your user name>/Library/Preferences folder titled - CrystalSoundFonts
Throw all your soundfonts into it.
Open Crystal and go to Voice 1, 2 or 3
Bottom Left - Oscillator - Type is a popup for your Soundfonts among others.
(thanks to member Francois for the soundfont info a few months back

).
PS 6.22 is pretty unstable in the world of VSTi........ohhhh is it time to jump to 6.3.2.4?
Also try different soundfonts. Some that are put together roughly cause nothing but pain.